Using the personas and user journey map to identify pain points and desires, we began developing upon the concrete design needs of our product. We listed out realistic design requirements we wanted our product to implement. We then started ideating upon what those designs would look like in our storyboards.
We want our product to allow users to:
From the design requirements, we learned:
Using the scenarios and design requirements, we created storyboards following users experiencing a problem faced throughout the museum visit and a solution in the form of our product that could help them achieve their end goals. We each created different storyboards and different solutions to gather ideas for our new designs. Expanding upon our storyboard ideas, we then created interface designs to better see how users would interact with our screens.
From the storyboards, we learned:
After creating our storyboards, we started thinking more about the designs of our screens. We started sketching interfaces that could be used as part of our product. We each discussed different aspects of our product that we want to implement through the design requirements and interpreted them to visual interactions. We then worked to create the layout of our pages and designs in the information architecture.
From our interface designs, we learned to:
With our original brainstorm with interface designs and storyboards, we then created our Information Architecture to create the first draft of our product layout. We listed out all the pages we valued and wanted as part of our design. After working on our information architecture, we took our layout and created our low-fidelity paper prototype.
From our information architecture, we learned how to: